If you are familiar with this, disregard it.
Spritesheet and variable maintenance is either:
and a Windows user.
I was the perfect candidate.
During my initial research, I found two node modules which would suit my needs:
gm was the harder of the 2 engines.
It required "trial and error" to get transparency working.
In the end, it all came together and we were making sprites =D
The next step was to write a grunt wrapper and call it a day.
However, I pondered modularity and if/where I could draw lines.
I wound up writing 5 modules and am considering even more.
Still looking for a hosted solution for no external dependencies